Home
::
Forum
::
Help
::
Search
::
About us
::
Calendar
::
Shop
::
Gallery
::
Contact
::
Knowledge Base
::
Login
::
Register
::
Freinds
::
Rules
::
Map Contest Open
Delta Force Barracks
»
Forum
»
Main Forum
»
User Requests
How to make an AI for dfbhd?
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
NovaHQ
Uploaded Maps
Delta Force Extreme
Delta Force E2
Delta Force BHD
Delta Force BHD TS
Comanche 4
Joint Ops
User
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
May 24, 2013, 06:01:08 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
« previous
next »
Print
Author
Topic: How to make an AI for dfbhd? (Read 411 times)
0 Members and 1 Guest are viewing this topic.
deltamish
Private
Posts: 2
Karma: +0/-0
How to make an AI for dfbhd?
«
on:
May 16, 2012, 01:32:52 AM »
Hello everyone.Does any body konow how to create an ai for dfbhd in 3ds max.I created a biped model for dfbhd and named the bones to BN01,BN02..etc.Then when i tried to import it in df4oed it crashed.Later i renamed the bones to bip01,bip02..etc and tried to import it in df4oed it imported successfully But in the dfbhd game the ai which i created doesnot move its hands or legs or anything it is just standing like a statue.What should i do please help me ?
Logged
Print
« previous
next »
Delta Force Barracks
»
Forum
»
Main Forum
»
User Requests
»
How to make an AI for dfbhd?
Addme Search Engine