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|- How to make an AI for dfbhd? 
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NovaHQ




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May 24, 2013, 06:01:08 PM

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Author Topic: How to make an AI for dfbhd?  (Read 411 times)

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How to make an AI for dfbhd?
« on: May 16, 2012, 01:32:52 AM »
Hello everyone.Does any body konow how to create an ai for dfbhd in 3ds max.I created a biped model for dfbhd and named the bones to BN01,BN02..etc.Then when i tried to import it in df4oed it crashed.Later i renamed the bones to bip01,bip02..etc and tried to import it in df4oed it imported successfully But in the dfbhd game the ai which i created doesnot move its hands or legs or anything it is just standing like a statue.What should i do please help me ?

 

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